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About Me

Hi, I'm Arnold, a senior technical animator with over 12+ years of experience in the video game industry. I’m driven by the challenge of pushing visual fidelity and expanding what’s possible with animated characters in games. I began my career as an animator before moving into the technical side, where I found my passion for building robust, artist‑friendly rigs and solving complex production problems. Over the years, I’ve contributed to projects across mobile, PC, and most recently VR, helping teams deliver high‑quality characters across platforms.

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