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About Me

Hi, my name is Arnold Moran. I’m a Senior Character Technical Artist with over 12 years of experience in the video game industry. I’m driven by the challenge of pushing visual fidelity and expanding what’s possible with animated characters in games. I began my career as an animator before moving into the technical side, where I found my passion for building robust, artist‑friendly rigs and solving complex production problems.  

Over the years, I’ve contributed to character pipelines across Mobile, PC, Console, and most recently VR, helping teams deliver high‑quality, production‑ready characters.

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